The Use of Constructivism & Technology
in the Classroom

By Valerie Mattes


What is Constructivism?

When Constructivism and Technology Meet

Constructivism and Technology in the Classroom

Resources and Web Links





What is Constructivism?


An underlying principle of constructivism is that learners actively construct knowledge for themselves. Rather than simply absorbing ideas spoken at them by teachers, or internalizing them through redundant practice, the constructivist approach encourages learners to try out ideas for themselves and see where they work and where they don't. The models that a learner constructs in his or her mind are crucial to understanding or nonunderstanding. Learners assimilate new information by relating it to pre-existing knowledge, and modify their understanding in light of newly learned information. In the process, their ideas evolve into higher level thinking. With appropriate guidance the learner gains insight into how they think and what they know about the world as their understanding increases.

Constructivist approaches to teaching and learning have evolved from the works of the following people:

John Dewey
Jean Piaget
Lev Vygotsky
Jerome Bruner
David Ausubel

Take a brief quiz on Constructivism.




When Constructivism and Technology Meet


Technology serves as a powerful tool for constructivism's underlying principle that students learn by doing. Computers, video, and other technologies engage learners in their learning experiences. Technology can be integrated into the constructivist classroom so that it supports the deeper, more self-directed activity learners must use if they are to be competent adults in the future.

The characteristics of learners acting technologically include their ability to make pragmatic decisions and to analyze information by using existing knowledge, direct observations, and practical experience. In technology education learners should be encouraged to work and learn in a manner that fosters discovery and creativity.

Learners today, called the Net Generation, are using technology to make learning relevant and effective. Digital media has created a move in education to more student-centered learning by: providing more interactive and nonsequential information, allowing the learner to construct and discover knowledge, focusing the learning experience on the student, providing a link to lifelong learning, customizing learning to each individual learner, and permitting learning to become a social activity facilitated by the teacher.

Technology has had positive effects on the instructional process, on basic and advanced skills (Kosakowski, 1998). The constructivist approach is made easier by technology in that it promotes collaborative, interactive and student-centered learning. Technology has a positive effect on learners' attitudes because they feel more successful, are motivated to learn and have better self-confidence.

Telelearning can bring resources into the classroom to facilitate active, problem-based, collaborative learning. This use of advanced technology provides real-world experiences from which the learner can relate and form deeper levels of knowledge. The digital age is providing teachers and students with new ways to collaborate, engage, and experience real-world situations with peers throughout the world.

Technology is a multi-dimensional field of inquiry (Twyford & Ja-rvinen, 2000). Technology is a valuable tool in education today. For example, the use of authentic experiences in working out problems and creating solutions, as found in web quests and problem-based learning activities, substantiate the constructivist approach.




Constructivism and Technology in the Classroom


In a Constructivist Classroom...

Student autonomy and initiative are accepted and encouraged.
By respecting students' ideas and encouraging independent thinking, teachers help students attain their own intellectual identity. Students who frame questions and issues and then go about analyzing and answering them take responsibility for their own learning and become problem solvers.

The teacher asks open-ended questions and allows wait time for responses.
Reflective thought takes time and is often built on others' ideas and comments. The ways teachers ask questions and the ways students respond will structure the success of student inquiry.

Higher-level thinking is encouraged.
The constructivist teacher challenges students to reach beyond the simple factual response. He encourages students to connect and summarize concepts by analyzing, predicting, justifying, and defending their ideas.

Students are engaged in dialogue with the teacher and with each other.
Social discourse helps students change or reinforce their ideas. If they have the chance to present what they think and hear others' ideas, students can build a personal knowledge base that they understand. Only when they feel comfortable enough to express their ideas will meaningful classroom dialogue occur.

Students are engaged in experiences that challenge hypotheses and encourage discussion.
When allowed to make predictions, students often generate varying hypotheses about natural phenomena. The constructivist teacher provides ample opportunities for students to test their hypotheses, especially through group discussion of concrete experiences.

The class uses raw data, primary sources, manipulatives, physical, and interactive materials.
The constructivist approach involves students in real-world possibilities, then helps them generate the abstractions that bind phenomena together.

These suggestions are quoted from SEDL - SCIMAST Classroom Compass - Constructing Knowledge in the Classroom at http://www.sedl.org/scimath/compass/v01n03/1.html



Examples of Technology in a Constructivist Classroom...

Problem-based learning activities provide opportunities for the students to solve authentic problems cooperatively.
http://www.warrennet.org/wtsd/medieval/pbl.html

Hypermedia gives students an avenue to assimilate and present newly learned information.
http://www2.lhric.org/pocantico/vietnam/book.htm

WebQuests and independent studies engage learners in active problem solving with knowledge that connects to their world.
http://www.warrennet.org/wtsd/medieval/Women.html
http://www.geocities.com/EnchantedForest/Mountain/9112/RWHunt.html

Web Boards, e-mail, monitored chat rooms, interactive video allow for collaboration between different groups of learners and first-hand accounts from experts in the field.
http://www.iearn.org.au/gcpproj.htm
http://groups.yahoo.com
http://www.epals.com/

The Internet provides the students with immediate access to a wide source of information in which they develop retrieval and organization of information in meaningful ways.
http://quest.classroom.com/
http://www.warrennet.org/washingtonboro/birdpages/#top




Resources


Andrews, K., & Marshall, K. (2000). Making learning connections through telelearning. Educational Leadership, 58, 2, 53-56.


Grasha, A., & Yangarber-Hicks, N. (2000). Integrating teaching styles and learning styles with instructional technology. College Teaching, 48, 1, 2+.


Imel, S. (1998). Technology and Adult Learning: Current Perspectives (Report No. EDO-CE-98-197). (ERIC Document Reproduction Service No. ED 421 639)


Kosakowski, J. (1998). The Benefits of Information Technology (Report No. EDO-IR-98-04). (ERIC Document Reproduction Service No. ED 420 302)


Perkins, D. (1999). The many faces of constructivism. Educational Leadership, 57, 3, 6-11.


Tapscott, D. (1999). Educating the net generation. Educational Leadership, 56, 5, 6-11.


Tress, M. (2000). Multimedi magic. Curriculum Administrator's, 36, 3, 46-50.


Twyford, J., & Ja-rvinen, E. (2000). The formation of children's technological concepts: a study of what it means to do technology from a child's perspective. Journal of Technology Education, 12, 1,1+. Retrieved July 5, 2001 from the World Wide Web: http://scholar.lib.vt.edu/ejournals/JTE/v12n1/twyford.html




Web Links


Association for Constructivist Teaching - ACT


Constructivism


Constructivist Learning Theory


SEDL - SCIMAST Classroom Compass


Teaching and Learning on the Internet