ELECTRONICS & COMPUTER SCIENCE WITH ROBOTICS
CAREER ACADEMY

Students are given an in-depth study of digital electronics from logic gates through counters and shift registers. Emphasis is placed on using theory to create individual logic circuit designs such as car alarms and memory circuits.

The students will study microprocessors and microprocessor applications. Hands-on activities will be used to program micro-controllers and perform tasks such as lights blinking in sequence, creating a variety of sounds and constructing/controlling individual robots.

ELECTRONICS/ROBOTICS 1 prerequisite - none 10 credits
This class introduces students to the basic skills needed for many careers in electronics and related fields, and the content covers the operations and applications of basic DC and AC circuits consisting of resistors, capacitors, inductors, transformers and diodes. Special emphasis is placed on training the students how to utilize common test instruments to troubleshoot. More advanced concepts of DC-AC circuits include the study of expanded treatment of power supplies, dual-supply rectifier circuits, and Zener diode voltage regulators.

ELECTRONICS/ROBOTICS 2 prerequisite - Electronics & Robotics 1 15 credits
Students construct and program individual robots. Robots perform ‘smart’ tasks under software control to detect and react to external events. This robotic closed-loop control challenges the student to write and debug advanced software.

ELECTRONICS/ROBOTICS 3 prerequisite - Electronics & Robotics 2 15 credits
Course material learned during this program will prepare the student for the industry standard A+ Computer Technology Examination. Students will learn about computer hardware and software theory and apply this knowledge to gain A+ certification. Throughout the course, hands-on computer work is emphasized.

ELECTRONICS/ROBOTICS 4 prerequisite - Electronics & Robotics 3 20 credits
In today’s high-tech world, knowledge of at least one structured computer programming language is essential. The students will learn C++ computer language in this course. Programming applications such as graphics/motion and user input from the keyboard/mouse and joystick will be utilized. All input/output concepts will be applied to real-world tasks such as the creation of student-designed fundamental computer games.

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